[Bf-funboard] dimensions

Roger hovergo at net-tech.com.au
Mon Feb 13 00:07:31 CET 2006

Karl Kühberger wrote:

> Hi Roger
> Am 10.02.2006 um 23:43 schrieb Roger:
>> Dimensioning methods have been discussed of late and I would like  to 
>> add my wish.
>> Blender already has edge length, angles and face area dimensioning  
>> which I use all the time, however I can have 50 and more short line  
>> segment lengths on an extruded and scaled nurbs curved surface   like 
>> a boat hull or aeroplane fuselage or wing and it's very  difficult to 
>> see these among the other dimensions and add them to  obtain a single 
>> total edge length or length of a few line segments  between 2 points.
>> I can select particular line segments to obtain lengths and would  
>> love to be able to use to only 1 or 2 decimal points not 3.
>> My wish is to show the total length of a selected set of edge  
>> lengths and a total area of a selected number of faces.
> would be essential too!
> but I don't see it as substitute for the dimensioning feature in
> the add-dialogue.

I feel I have missed something, which dimensioning feature in the add-in 
dialogue, sorry I must have missed something please re say.

>> Also
>> did you know that at very large grid scales the camera and F12  
>> render does not work.
>> I set up a very large drawing grid zoomed very far out and the  
>> inserted camera was so small that it was a dot, so I scaledthe  
>> camera up to a useable size but it doesn't render, F12 shows  nothing 
>> in the render view.
> have you changed the clipping end button (F9) to a higher value?

Yes I set clip end to 200, 500 and 1000 at that the camera disappears.

>> Numpad 5 does not change between iso and normal - camers shows a  
>> microscope view.
>> I tried scaling down  the components to .5 and then .2 but still no  
>> render.
>> My tip for the day is to use the scale grid as it is when the  
>> initial start up cube, light and camera are displayed.
>> Thanks
>> Roger

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