[Bf-funboard] disable only heavy undo

Campbell Barton cbarton at metavr.com
Tue Dec 19 11:05:03 CET 2006


The Gimp has "max undo" and "max undo memory" - the same for blender 
could be a good way for people have blender not chew up too much ram.


Tom M wrote:
> it would be nice to have the ability to enable a 'light undo' ie only
> do undo pushes for things that will not take a lot of ram.
>
> The scenario I desire this for is that if i'm sculpting on a 4 million
> polygon mesh - the ram required to store undo pushes for hiding part
> of the mesh is enough to crash blender (ie i end up exceeding the 2 GB
> limit for a process - actually the first hide works, the second hide
> is what results in crashes for this specific scenario), however i
> would like to keep undo pushes available for the sculpts that i do,
> which don't take up much ram.
>
> LetterRip
> _______________________________________________
> Bf-funboard mailing list
> Bf-funboard at projects.blender.org
> http://projects.blender.org/mailman/listinfo/bf-funboard
>


-- 
Campbell J Barton

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Geelong West, Victoria 3218 Australia

URL:    http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241



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