[Bf-funboard] Re: Re: On the subject of object IDs and renderpasses

GSR gsr.b3d at infernal-iceberg.com
Thu Dec 7 19:35:23 CET 2006


Hi,
bischofftep at mac.com (2006-12-07 at 0917.25 -0500):
> Any chance of getting material indexes available, too? (Which would  
> have all items of material "Bla" identifiable in the file: VERY  
> useful when doing post-processing on specific items & material types.)

I would ask Ton to consider it, with a similar set of rules than
object ID, just per material. I agree it has good uses, and more if
Blender gets occlusion information.

GSR
 


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