[Bf-funboard] Re: Re: On the subject of object IDs and renderpasses
GSR
gsr.b3d at infernal-iceberg.com
Thu Dec 7 19:35:23 CET 2006
Hi,
bischofftep at mac.com (2006-12-07 at 0917.25 -0500):
> Any chance of getting material indexes available, too? (Which would
> have all items of material "Bla" identifiable in the file: VERY
> useful when doing post-processing on specific items & material types.)
I would ask Ton to consider it, with a similar set of rules than
object ID, just per material. I agree it has good uses, and more if
Blender gets occlusion information.
GSR
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