[Bf-funboard] Normal facing modelling tool idea
Campbell Barton
cbarton at metavr.com
Mon Jan 17 08:27:51 CET 2005
Hi, somtimes I have a set of faces to which no logical normal (as in
face flipping mode) is logicaly assigned.
For eg, if I have many free planes in some arrangemeny for an explosion,
there is no logical way to "calc normals outside"
However, I may know whick way I want my normals to face.
Rather then doing this 1 by 1 I thaught there could be a new option/tool.
"Flip faces towards cursor"
"Flip faces away from cursor"
This would allow accurate manipulation of the normals without the mesh
necessarly being solid.
Any objections?
- Cam
--
Campbell J Barton
133 Hope Street
Geelong West, Victoria 3218 Australia
URL: http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241
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