[Bf-funboard] recuring transformations of duplications
Campbell Barton
cbarton at metavr.com
Mon Feb 21 18:05:22 CET 2005
alex wrote:
> On Sun, 20 Feb 2005, Robert Wenzlaff (AB8TD) wrote:
>
>> On Sunday 20 February 2005 22:23, Matt Ebb wrote:
>>
>>> You could think of it as a more flexible alternative to things like the
>>> spin tool - say you're making markings on a clock, you could just set
>>> the right pivot point, duplicate, rotate 30 degrees, then just hit
>>> duplicate+repeat a bunch of times for the markings to get repeated
>>> around with them all rotated into place.
>>
>>
>> You could just make the last transform the copy's beginning location
>> with a
>> sticky factor (ie; mouse must move x pixels before object responds to
>> input)
>> then they can just hit Shift-D, Enter repeatedly. No extra pop-ups,
>> modes,
>> or un-freezing...
>
>
> To me, all this sounds a lot like dupliverts or dupliframes :)
>
> alex at schnittenparadies.de
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Somtimes I need this, This is a realys usefull array script.
Basicly- You just make a linked dupe. and modify its loc/size/rot, then
run this script.
You can use the offset between the to to offshoot/slingshot the rest of
the objects, OR add objects between the 2 you have.
They are both usefull, I find the 2nd very good if you know where the
start and end of the array are. and how many make it up, sometimes this
is tricky with dupliframes. (I dont use dupliframes much, so I cant
realy comment)
- Use this python script Object> Linear Array
--
Campbell J Barton
133 Hope Street
Geelong West, Victoria 3218 Australia
URL: http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241
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