[Bf-funboard] Re: proposal for new feature: DupliMats

Joshua Ascilator ascilator at gmail.com
Thu Dec 8 20:03:12 CET 2005


This is great. Especially if you have to combine objects to append
multiobject models into a scene. I'm all for this and hope it comes out with
v. 2.41.

On 12/7/05, Ed Halley <ed at halley.cc> wrote:
>
>
> [Sorry for the crosspost-- I don't know how much overlap there is
> between these list groups.]
>
> Ed Halley wrote:
> > My draft proposal for DupliMats in detail:
> >   http://mediawiki.blender.org/index.php/Requests/DupliMats
>
> After I proposed this feature on the bf-funboard list, I decided to
> learn my way around the Blender codebase.  I've actually gotten 80% of
> the solution coded, and need about 10% more to be "feature complete" as
> I envisioned it.  The rest is testing and refinement and performance
> tuning, though it seems quite usable now (except for long animations).
>
> A test render is also posted onto the wiki now:
>   http://mediawiki.blender.org/index.php/Image:Diverse-diffuse-color.jpg
>
> Because this is a moderately-sized core feature with a lot of potential
> uses, I would like to have a discussion with some of the core coders
> about the methodology and the remaining concerns before handing it over.
> My biggest fear is that I'm somehow making unseen breakage in the
> struct ID chains or something equally bone-headed.
>
> Also worth discussing is whether anyone objects to the general concept,
> the feature's limitations according to this implementation, whether it
> will conflict with other planned concepts, or even the term 'DupliMats.'
> I really want this kind of feature in Blender, but I want others to
> see the value in it also, so my patches are ultimately adopted mainstream.
>
> This was quite a tour of the codebase, to reassure myself that makesdna
> works as advertised, to try three or four times to come up with a
> hashing method that works in animations and isn't a complete hack job,
> and to develop the user interface to something even simpler than
> proposed.  I look forward to further refining the feature with the team.
>
> (I know this isn't meant for 2.40 which is nearing a roll-out.  I had
> always considered this for 2.41 or 2.42 or whatever the next release
> would be called.)
>
> --
> [ e d @ h a l l e y . c c ]
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>



--
Ascilator
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