[Bf-funboard] Materials
bullx
bullx at tiscali.it
Tue Sep 21 13:05:00 CEST 2004
> I think the general consensus is that default materials/textures should
> be in an external library...
I think it' s quite unfriendly to have materials in a separate library:
IMHO it cuould be useful something like that:
>
> a material/shader? library integrated into blender, from which we can add new material to our models yet ready for fourther costumization:
>
> i mean a library organized in this way:
> metals,(gold, alluminium)
> organic,(wood, water,)
> syntetic(glass, plastic, rubber)
> ..etc
>
> then i can apply the default gold material to my object and i obviusly have access to the material panel as usual.
don' t you think it can work pretty well this way?
bye
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