[Bf-funboard] Limits on size

Campbell Barton cbarton at metavr.com
Sat Sep 4 00:52:25 CEST 2004


Could we use long floats for storing the matrix?
and if so- could OpenGL handle that?
- Cam

The Fallen Weeble wrote:

>This can be particularly bothersome for rotation values (for which using
>a smaller scale isn't particularly feasible).  Select an object, press
>the NKEY.  Try to set the rotation value above 1000 or below -1000.  You
>can't (or at least, I couldn't) do it.  The way around that, of course,
>is to adjust the value in the IPO window.  Problem solved... or at least
>circumvented.  I'd rather not have to circumvent.  My question is, are
>there any real reasons why having limits on these values is necessary?
>
>Later.
>
>  Fweeb
>
>On Wed, 1 Sep 2004 19:01:24 -0400 Vania Smrkovski
><vania at pandorasdream.com> wrote:
>
>  
>
>>I have a need to have Blender's internal limits expanded.  My projects
>>have scaling needs which range greatly from macro to micro levels, and
>>simply creating a Mesh at one scale and scaling the Object up or down
>>is impractical.
>>
>>In particular, the upper limits I am encountering are -1000 to 1000
>>when using the properties panels, even though I can drag any object
>>beyond that limit, and 5000 as a maximum clipping range for the camera
>>object.  
>>
>>And if I view my scene without benefit of a camera, I also find much
>>of my scene is clipped.  I can only view a portion of my scene at a
>>time.
>>
>>Now, the first thing I hear from other Blender users is to try using
>>smaller scales, but I have need to use very small ranges as well, from
>>kilometers to millimeters, and if I limit my upper range too much, I
>>lose the ability to work at the very small range.
>>
>>I am working on Python scripts to help me manage the Object scaling,
>>so I can have an Mesh for small objects designed at larger scales, and
>>then the Objects for those meshes set to a smaller scale, but this is
>>very impractical.
>>
>>Also, the naming for Meshes and Objects appears to be limited to 19 
>>characters.  
>>
>>Can future version of the software at the very least provide a way to 
>>configure user-defined limits to beyond these ranges?
>>-- 
>>_______________
>>Vania Smrkovski
>>www.pandorasdream.com
>>_______________________________________________
>>Bf-funboard mailing list
>>Bf-funboard at projects.blender.org
>>http://projects.blender.org/mailman/listinfo/bf-funboard
>>
>>    
>>
>
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>
>
>  
>


-- 
Campbell J Barton

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Geelong West, Victoria 3218 Australia

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