[Bf-funboard] Painting
Daniel Fairhead
madprof at uk2.net
Fri Sep 3 14:02:24 CEST 2004
> > Does Blender currently have let users apply colours + textures (not just
> > image mapping) to a mesh in realtime? By this I mean like painting a
> > physical object with a paintbrush; giving it blue in places, red in others,
> > etc. Texture painting seems to do another job and vertex colours don't
> > affect the rendered result. Apart from adding extra vertices to allow for
> > inidividual texturing of faces, and creating a UV map elsewhere, are there
> > any other ways?
> >
> > Aligorith
>
> You need to click the Vcol Light or Vcol Paint buttons in the Materials panel
> for vertex colours t oaffect the rendered result.
There is also the UV-paint tool... I don't really know anything about it, and have
only played with it a few times (ages ago). check the documentation about it, or
look for tutorials.
Dan
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