[Bf-funboard] cutouts and premade objects for blender
Konrad Haenel
public at konrad-haenel.de
Mon Oct 25 13:29:55 CEST 2004
I've been thinking a lot about a repository for Blender-models /
materials etc. with a flexible license-system. The idea would be that
artists could upload their models and select a license from a choice of
premade licenses to add to them (like "public domain", "open content
license", even commercial licenses etc.). Add in some rating system a
good searchability and this might become on of the hotspots of
Blender-artwork.
By adding a shopping-system to this it might be an alternative to sites
like turbosquid revolving exclusively around blender, something I could
really use.
Tom Musgrove wrote:
> A lot of 3d, cad, and 'previz' tools have premade objects, cutouts,
> etc. to save users time so that they can spend their creative energys
> on stuff that is more central to their design.
>
> I was thinking that we might encourage contribituions of useful
> objects by perhaps offering rewards of coder time in exchange for
> donated works.
>
> Ie some things that it would be worthwhile to have artists contribute
> to would be morph targets for makehuman, as well as new morph objects
> (such as dogs, etc.), settings for interesting and useful textures.
> Furniture and assorted mundane housing items, trees and bushes,
> flowers, and assorted exterior items, cars and assorted vehicles.
>
> Perhaps set up some sort of karma point system or such and then the
> artist assigns the karma points to tools and ideas that they would
> like implemented. Similarly the coder who accomplishes the project
> could assign the karma to either other coding projects they are
> interested in or to art work they would be interested in having done.
>
> As long as all contributions are of an 'open' license nature, then I
> think it could be a win win all around.
>
> Do you think this would be worthwhile to do?
>
> Tom M.
> LetterRip
>
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