[Bf-funboard] GPU accelerated rendering
tommusgrove__ at hotmail.com
Fri Oct 22 18:25:00 CEST 2004
Those of you who are interested in actually doing this should have a look at
the course notes from Siggraph this year
especially from the 3rd lecture though the 5th, after you've read those.
Head over to sourceforge and get brook.
Note that it has been designed so that the shader languages can be compiled
to it. It is a fairly simple and intuitive addition to standard C, and can
be compiled to ATI, Nvidia, or reverts to the regular processor if it either
of those cards aren't available.
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