[Bf-funboard] Un-build effect

Alexander Ewering alex at schnittenparadies.de
Thu Nov 25 01:54:24 CET 2004

On Thu, 25 Nov 2004, Konrad Haenel wrote:

> You mention something very interesting here:
> "Setting the alpha on a face is not particularly processor intensive, even 
> for large meshes, and since it's a relatively obscure effect, it seems down 
> grading it to the status of "plug-in" seems logical. "
> Is setting an alpha to faces of objects really so simple? I was looking for 
> an object-based alpha-value (independent from the materials used) for quite 
> some time in blender. This would really come in handy in countless situations

Is there, it's ob->col[3] (or ColA in the IPO channels). It's not evaluated
by the renderer though, only by the realtime engine.

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de

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