[Bf-funboard] UV image ideas

Campbell J Barton cbarton at metavr.com
Sat Nov 20 12:56:48 CET 2004


I did realtime reload in python.

from Blender import *
while 1:
img = Image.Get('myImage.tga')
while 1:
    img.reload()
    Window.RedrawAll()

- Should do the trick.

Having Alt+R as image reload would be nice too. (like the text editor.)

=- Cam


Serialsiner wrote:

>----- Original Message -----
>From: "Tom Musgrove" <tommusgrove__ at hotmail.com>
>To: <bf-funboard at blender.org>
>Sent: Saturday, November 20, 2004 5:49 AM
>Subject: [Bf-funboard] UV image ideas
>
>
>  
>
>>In the UV image window, under the Image Window, it would be nice to have
>>    
>>
>the
>  
>
>>option of New Image
>>
>>Image > New Image...
>>
>>
>>Which would pop up a window for selecting the following
>> 
>>Image Width (In Pixels)
>>Image Height (In Pixels)
>>Image Color
>>Image Depth (16 bit, 32 bit, grayscale, and whether it has an alpha
>>    
>>
>channel)
>  
>
>>Image Type (png, jpg, targa.. etc.)
>>
>>This would be really useful for objects you are going to texture paint
>>inside of blender.
>>
>>LetterRip
>>
>>    
>>
>
>A Reload Image button would be useful too, for painting in 2d app and seeing
>result in blender almost in real time.
>
>
>_______________________________________________
>Bf-funboard mailing list
>Bf-funboard at projects.blender.org
>http://projects.blender.org/mailman/listinfo/bf-funboard
>
>
>  
>


-- 
Campbell J Barton

133 Hope Street
Geelong West, Victoria 3218 Australia

URL:    http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241



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