[Bf-funboard] Sky Generator

trip trip at spymac.com
Sun Nov 7 16:00:15 CET 2004

On Nov 7, 2004, at 9:18 AM, Chris Burt wrote:

> Hmetalcowgirl, Eeshlo and I are going to be working on volumetric 
> textures (a.k.a. Hypertextures) in the near future. Until then... 
> Blender's textures are more than sufficient for many of the situations 
> you would require. The rest of the situations just require some 
> Gimping/Photoshoping and some patience. I don't like it when people 
> say, "This is missing!" when in reality its something missing from 
> their creativity or inventiveness, not to mention unwillingness to 
> read the docs and/or experiment.

YEs but a good Volume texture implemented well with opengl and what 
ever shader language would kick the butt of any 100 plane textures 
stacked on top of each other any day.

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