[Bf-funboard] Sky Generator
trip at spymac.com
Sun Nov 7 16:00:15 CET 2004
On Nov 7, 2004, at 9:18 AM, Chris Burt wrote:
> Hmetalcowgirl, Eeshlo and I are going to be working on volumetric
> textures (a.k.a. Hypertextures) in the near future. Until then...
> Blender's textures are more than sufficient for many of the situations
> you would require. The rest of the situations just require some
> Gimping/Photoshoping and some patience. I don't like it when people
> say, "This is missing!" when in reality its something missing from
> their creativity or inventiveness, not to mention unwillingness to
> read the docs and/or experiment.
YEs but a good Volume texture implemented well with opengl and what
ever shader language would kick the butt of any 100 plane textures
stacked on top of each other any day.
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