# [Bf-funboard] Proposition: Function to change the profile of curves, paths and meshes.

Fabrizio bf-funboard@blender.org
Thu, 4 Mar 2004 10:15:56 +0100

```Do you mean along the path? or Rotate the whole profile?

To rotate the profile just do so IN edit mode (TAB). And it will then rotate
along the entire path.

I don't thinks it's possible to rotate the profile along the path with
variation (ie. screw). Might make for a good feature request - especially if
the rotation can be controlled with an ipo! (and animated too!!)  :o)
Hint hint! ;o)

One other thing - the funboard mailist is for discussion of features etc.
For user related questions it would be better to turn to
http://www.elysiun.com/forum/index.php  A search on those forums will most
likely provide you with a lot of the answers you need in more detail and
quicker too! :o)

----- Original Message -----
From: "bürgi" <pat_buergi124@gmx.de>
To: <bf-funboard@blender.org>
Sent: Thursday, March 04, 2004 6:45 AM
Subject: Re: [Bf-funboard] Proposition: Function to change the profile of
curves, paths and meshes.

> Ok thanks the bevob solution is the right one, althought it's a little bit
> inflexible, bacause you cannot set the rotation of the Bevel. Or is there
> one? But thx that will make my life easier.
>
>
> ----- Original Message -----
> From: "Fabrizio" <ilac@maltanet.net>
> To: <bf-funboard@blender.org>
> Sent: Wednesday, March 03, 2004 5:58 PM
> Subject: Re: [Bf-funboard] Proposition: Function to change the profile of
> curves, paths and meshes.
>
>
> > You can already use any curve as the profile shape of any other curve.
> Just
> > put the name of the profile curve in the 'BevOb:' space of the path
guide.
> >
> >
> > >Subject: [Bf-funboard] Proposition: Function to change the profile of
> > curves, paths and >meshes.
> >
> >
> > > Hi,
> > > i'm not sure, perhaps there is a possibility, but nevertheless i think
> its
> > > worth to be discussed:
> > > i often searched a function that "inflate" paths an curves, but not
only
> > > with a circle as profile but also with any shape(curve) you want. So
for
> > > example you have a bezier curve or a mesh in s-form. now you make an
> > square
> > > make it child of the s-curve/s-mesh and this function creates an
> s-shaped
> > > mesh with a square-profile.
> > > What do you think of this idea? I often missed this function, eg. if
you
> > > want to make a handle of a cup, i know, that there might be other ways
> of
> > > modelling a handle, but this way is very easy.
> > >
> > > _______________________________________________
> > > Bf-funboard mailing list
> > > Bf-funboard@blender.org
> > > http://www.blender.org/mailman/listinfo/bf-funboard
> > >
> > >
> >
> > _______________________________________________
> > Bf-funboard mailing list
> > Bf-funboard@blender.org
> > http://www.blender.org/mailman/listinfo/bf-funboard
> >
>
> _______________________________________________
> Bf-funboard mailing list
> Bf-funboard@blender.org
> http://www.blender.org/mailman/listinfo/bf-funboard
>
>

```