[Bf-funboard] OpenEXR support

Baldridge, Timothy bf-funboard@blender.org
Tue, 29 Jun 2004 11:27:15 -0500


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How hard would it be to include OpenEXR support in blender =
(www.openexr.com). This seems to be the main image format used by =
several major movie studios out there (ILM created the format). And =
would allow the user to edit the Z channels in systems other then IRIX.

tbc++

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<TITLE>OpenEXR support</TITLE>
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<P><FONT SIZE=3D2>How hard would it be to include OpenEXR support in =
blender (www.openexr.com). This seems to be the main image format used =
by several major movie studios out there (ILM created the format). And =
would allow the user to edit the Z channels in systems other then =
IRIX.<BR>
<BR>
tbc++</FONT>
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