[Bf-funboard] Special Animation Vertices
Sat, 17 Jul 2004 22:02:08 +0200
On Fri, 16 Jul 2004 15:55:44 +0200
alex <firstname.lastname@example.org> wrote:
> On Friday 16 July 2004 15:46, car wrote:
> > Great idea! .. Though we are still missing the morph two separate mesh
> > objects feature.
> > For instance, turn one object into a another. Would be good for hot
> > swap faces.
for morphing both objects have to get the same number of vertex.
and it's already possible with relative vertex to do some morphing (ok tricky but possible :) )
another closer exemple: "Make Humain"