[Bf-funboard] Re: Bf-funboard digest, Vol 1 #340 - 3 msgs

trip bf-funboard@blender.org
Thu, 15 Jul 2004 19:09:51 -0400

> Message: 1
> To: bf-funboard@blender.org
> Date: Wed, 14 Jul 2004 12:08:16 +0200
> From: "Carl Gustafsson" <carl.gustafsson@home.se>
> Subject: [Bf-funboard] Addition to hidden vertices
> Reply-To: bf-funboard@blender.org
> A little low-priority suggestion I have is to add another possible 
> "mode" to vertices.
> As of present it is possible to "hide" vertices so that they are not 
> selected by mistake when editing a mesh. Would it not be very nice if 
> they could still be visible, but not selectable? I suggest a "locked" 
> or "non-selectable" mode that otherwise works in the same way as the 
> "hidden" mode for vertices. In that way, you can have a view of the 
> rest of the model while being able to do work on a little selection of 
> vertices without mistakingly select a vertex you do not want to.
> Regards
> Carl

I second this ! It would help with aligning mesh.

> Message: 3
> Date: Wed, 14 Jul 2004 20:30:07 +0200 (CEST)
> From: =?iso-8859-1?q?William=20Reynish?= <wreynish@yahoo.dk>
> Subject: Re: [Bf-funboard] Automatic Mirroring
> To: bf-funboard@blender.org
> Reply-To: bf-funboard@blender.org
> There is one more important difference between Wings
> auto-mirror and Blenders 'Alt-D - Mirror' trick: the
> fact that the central vertices are locked on the X
> axis, meaning you can use proportional editing etc.
> without screweing up the vertices down the middle. In
> Blender, you have to go back and align those vertices
> along the X axis before merging and removing doubles.
> Auto-mirror would be very nice indeed, and more
> obvious too.

It also selects the mirrored faces and vertices. Great for well, 
everything. Like deleting and painting.