[Bf-funboard] Curves creating and Transform

Tom M letterrip at gmail.com
Wed Dec 29 03:51:23 CET 2004


> I'm afraid I don't see any timing issue there, so
> you'll have to illustrate that a little more (might be
> my headache hitting me too, who knows...). I'm, of
> course, assuming you're not talking about the
> potential timing issue that would happen if you move
> your mouse after reaching the desired spot
> (overshooting).

Actually I'm talking about hand shake, twitch, and overshoot.  The
muscle movement needed for a click causes the hand to twist slightly. 
A release also introduces a slight twist in the opposite direction,
but it occurs after the mouse would detect the release happening, and
thus won't affect precision.  For overshoot, accurarcy for an ending
point is usually better achieved by following through the stroke, but
releasing the button when you pass over the endpoint.  Timing a
keypress or mousepress is far more difficult to do than timing the
mouse release.  If you come to a stop on a smooth stroke it introduces
jerkiness at the end of it.

> My initial point was that it's easier to reach a
> precise point with the mouse by moving it slowly

This actually depends quite a bit, slow movement has a tendency to
introduce shake into a stroke.  So stroking through at a higher
velocity and releasing when over the point can be more accurate.  I
seem to recall that for fine muscle control we have better dynamic
accuracy than static/stopping accuracy.

> which is (relatively speaking) a long time to hold
> down a mouse button.

Hmm I suppose.

LetterRip


More information about the Bf-funboard mailing list