[Bf-funboard] model import/re-use

alex alex at schnittenparadies.de
Wed Dec 22 21:24:03 CET 2004


On Wed, 22 Dec 2004, john tuffen wrote:

> Ok, first suggestion by me on this list...
>
> Looking at harkyman's proposal for character animation
> (http://www.harkyman.com/animprop/caproposal.html) - particularly the first
> screenshot the "armature->Rig->..." menu pop-up: what about doing 'user' meshes
> in the same way? Perhaps a 'mesh' directory somewhere (location defined in the
> user-prefs of course) where often-used meshes can be stored; then
> "add->mesh->user->..." will list the meshes which can be added as if they were
> a standard primitive. Of course, subdirectories would be honoured in the
> pop-up, so some organisation can be maintained :)

That sounds like a perfect suggestion. Though probably a single blend file
containing all meshes would suffice.

alex at schnittenparadies.de


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