[Bf-funboard] Curves creating
Chris Burt
desoto at blender.spaceisbig.com
Tue Dec 21 17:07:06 CET 2004
There is an SVG import feature. Did you even look before you asked? :)
As for the way curves are built, in my opinion curve editing in every
program I've ever used is cumbersome. Blender is actually easier in a
lot of ways if you ask me. I've never used inkscape so I can't comment
on that. But I know you're referring to the way you click and drag to
define the control points etc. I can't see how this would be better...
More familiar yes... but not better.
--Chris
Zetryo Arschane wrote:
> IMHO, the way Blender behaves when creating a curve is a bit dumb. I
> refer, it's ok that it keeps the same workflow as the other parts for
> the program's consistency, buy I think that using a more "familiar" way
> of creating curves could be more intuitive (think about Inkscape).
> That makes me think, could it be possible / make sense to have an SVG
> import feature to convert into curves?
>
> Just my humble opinion, thanks.
>
>
>
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