[Bf-funboard] Force FGon
Chris Burt
desoto at blender.spaceisbig.com
Tue Dec 21 06:21:25 CET 2004
This isn't as straightforward as it sounds I don't think. F-Gons aren't
a modeling tool, they're a way to represent faces differently. If you
start moving verts around.. you start to blur the purpose of the feature.
And one last thing.. its vertex, not vertice.
--Chris
Tom Musgrove wrote:
> currently if you try and make an fgon and it has an 'interior vertice'
> blender will give you an error saying it can't make the face. It would
> be nice to be able to 'force' it to make a face. If you choose to force
> it, then blender will slide the interior vertice along an edge until the
> vertice is no longer interior. This would be useful, for instance, in
> simplifying the makehuman mesh.
>
> LetterRip
>
>
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