[Bf-funboard] 3DS Max now supports bump mapping!
Matt Ebb
matt at mke3.net
Sun Dec 5 23:48:34 CET 2004
On 6 Dec 2004, at 9:10 AM, trip wrote:
> Note Zbrush 2 can render normal maps.
>
Not to split hairs, but as far as I'm aware, Zbrush just renders out
its own internal representation of the geometry - it doesn't do any
mapping. A 'render' out of Zbrush is more like displacement rather than
normal mapping - it's the geometry, not just the shading.
Unless you can prove me wrong and show me how, of course - I haven't
had Z2 for such a long time yet ;)
Matt
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