[Bf-funboard] 3DS Max now supports bump mapping!

Scott Coursey scoursey at segfault.cc
Sun Dec 5 18:17:11 CET 2004


http://members.shaw.ca/jimht03/normal.html

Here's a good description (with pretty pics, too).

On Dec 5, 2004, at 11:08 AM, alex wrote:

> On Sun, 5 Dec 2004, trip wrote:
>
>> No normal maps are different and better than bump maps. It is Blender 
>> that needs to get on the ball and support normal maps.
>
> OK, finally I found a knowledgable person, thanks.
>
> So, what is the difference between normal mapping and bump mapping? 
> Please
> enlighten me, the discreet site couldn't.
>
>
> alex at schnittenparadies.de
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