[Bf-funboard] Text Editor Functionality Critique

Luke Wenke iljwamh1234567890 at hotmail.com
Fri Aug 27 02:45:34 CEST 2004


About the existing Alt-C function... it is "copy". Currently it uses Alt-C
and Ctrl-C. It is just the menu that tells you about the Alt-C hotkey for
"copy"... even though Ctrl-C is already a hotkey for "copy". If lots of
hotkeys are changed in the text editor at once, people would make sure they
check the menu to see what the new hotkeys are. They'd see that the new
hotkey for "copy" is Ctrl-C (well it was the old hotkey as well). I'd think
that most users would have been using Ctrl-C for copy in blender anyway
since they'd be used to doing that in other programs, and Alt-C is quite
awkard for me, and Ctrl-C has always worked in Blender anyway.
You're right that it could cause some confusion, but the worst thing that
would happen is that they'd create a few 3d objects when they thought they
were copying text. They'd soon work out that the former "copy" hotkey is no
longer working and try the standard hotkey (Ctrl-C) or use the menu and see
the hotkey. I think over time it would make people more productive... alt-C
is easier to reach, and it would be easier for new users to remember the
hotkeys (since Alt-C is more like "Convert to 3D text" than Alt-M is).
Since it is quite a change perhaps it could happen in version 2.4 or 3.0 or
something.
- Luke.
----- Original Message ----- 
> Good ideas, I agree on all of the points except
> changing the Convert to 3D Text hotkey. I know your
> suggestion makes more sence, but it could create
> cinfusion since you suggest a hotkey that is currently
> used for something else (Alt-C). I know you propose to
> change it to Ctrl-C, a sane suggestion, but still, I
> don't think it's necesary to cange Alt-M. ........


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