[Bf-funboard] Edge Beveling

Martin Poirier bf-funboard@blender.org
Tue, 17 Aug 2004 13:08:46 -0700 (PDT)


--- William Reynish <wreynish@yahoo.dk> wrote:

> Hmmm.... this is where we need N-gons. However,
> tesselation can be used for the time being. Per edge
> beveling would be very useful, and consistant too.

You're adding non-coplanar faces when bevelling, the
last thing you'd want to do is do an ngon with them.

Martin


		
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