[Bf-funboard] Material Data-

alex bf-funboard@blender.org
Fri, 13 Aug 2004 12:33:43 +0200 (CEST)


On Fri, 13 Aug 2004, Campbell Barton wrote:

> Hi
> Just writing to say I think It would be best if the Autosmoothing was stored 
> in the material rather then in the Mesh.
> This means that objects could have different smoothing values without being 
> split up.

Other than that, I think it's more logical, too. Smoothness is a material
characteristic, not a geometrical one.



alex@schnittenparadies.de