[Bf-funboard] Method 3 of reworking of ctrl-t, ctrl-p, ctrl-c, etc....

Martin Poirier bf-funboard@blender.org
Fri, 26 Sep 2003 20:20:03 -0700 (PDT)


--- Luke Wenke <iljwamh1234567890@hotmail.com> wrote:
> This means that isn't necessary to have objects
> "active" in Blender
> anymore... but if you really want to keep that in
> still, when you press
> ctrl-T, etc, the mouse could begin at the name of
> the active item. (So it is
> easy to click it)

You'd still need Active object to determine what
object you are editing.


Martin

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