[Bf-funboard] Re: Blender UI redesign doc
Karim Nassar
bf-funboard@blender.org
Mon, 22 Sep 2003 12:53:40 -0400
> But true, putting things of importance into the corners of the blender window
> could be a problem, if blender is not in fullscreen mode. Could make target areas
> large enough even without corner-support. Even than those target areas could'nt be
> reached fast enough for them beeing far away from the main action.
That's why the Alias Studio marking menus are so powerfull... because
Position doesn't matter at all... Direction matters-- and the direction
is always relative to the cursor location when the menus are initiated,
and can be measured with a minimum of user input (theoreticly, 2 pixels
worth of movement).
--Karim