[Bf-funboard] RE:Official Win 2.3 slows armature / deformations

Robin Mountford bf-funboard@blender.org
Fri, 31 Oct 2003 13:54:30 +0200


Hi All

A few hours Ago I wrote:

>>The armatures in the official 2.3 release for windows have slowed 
>>down quite noticably. With one 3d widow open, what was once a 
>>very smooth armature movent while posing, has now become slightly 
>>staggered. With 2 3D windows open it is very obvious.

>>The odd thing is I had a build which Theeth did on the 27 Oct which 
>>worked perfectly. 

Strangely enough, after ALT-G'ing all the bones all is fine now. Even 
posing back to the original pose.

And now all my other characters are fine also, without having to do that.

Thinking back over the past releases there was a time when the armatures
did seem to speed up for no reason. And then slow down again and then
speed up.

Could it be the way blender is installed on windows? The versions where
there was no official install routine, seemed fine.

And I am quite sane :)

Regards
Robin