[Bf-funboard] Re: toolbox
Guillermo S. Romero / Familia Romero
bf-funboard@blender.org
Fri, 24 Oct 2003 21:06:03 +0200
ton@blender.org (2003-10-24 at 1251.13 +0200):
> Off topic, but first check this for fun:
> http://www.blender.org/docs/ton/subsurf.html
> I've been working on display of Meshes, in 'object mode' or editmode.
> Works all a lot better! Please restrict feedback on improvements for
> this until after the 2.30 (pre) release of next week conference time.
> Not because I dont want feedback, but just because I cant handle it now!
Nice, I see you fixed some weird issue with handlers being one in the
wrong mode.
> The topic:
> http://www.blender.org/bf/tb.jpg
[...]
> 3. Anyone now, but that will take some coding experience, can write
> their own engine to feed the data with. This can be a complete radial
> menu, or something based at designs as Thorsten proposed. Thorsten's
> concepts have nice features I'd like to work at as well... but cant do
> that now.
Does this mean configurable menu styles?
> static TBitem addmenu_mesh[]= {
> { 0, "Plane", 0, NULL},
> { 0, "Cube", 1, NULL},
[...]
> { 0, "Curve", 1, addmenu_curve},
> { 0, "Mesh", 0, addmenu_mesh},
> { -1, "end", UI_TOP, do_info_addmenu}};
No separator and / or blank items?
GSR