[Bf-funboard] colour theme preferences

Matt Ebb bf-funboard@blender.org
Tue, 7 Oct 2003 10:56:26 +1000


I dunno, I think the method for adjusting the colours as in tuhopuu is not
bad (although it could do with a bit of polish, but that's no prob). As far
as I can remember, Blender has never used external files for configuration -
the .b.blend is used for that. I'd personally refer to keep things simple
and consistent with the 'blender way' rather than expanding out too much
into a billion hard to understand config files (linux users and /etc.. tsk
tsk... :D) Especially for colours, which is such a visual thing, a text file
is a really weird way of setting the prefs. Who can remember what hex values
look like by memory? You really need the sliders updating interactively if
you are going to be able to choose a colour accurately.

On the other hand, Maya has a very interesting way of managing configs,
presets, etc. etc. The configuration files and presets etc. are basically
just MEL scripts that get run on startup, setting the right variables and
whatever within the program. It can also be very useful as when you save a
preset, setting, whatever, you can then copy/paste the code into a new
script to make it more interactive, automatic whatever. Once the Python API
gets fuller I personally wouldn't argue against an approach like that. But
at least from my own POV, I think it would be better to keep things
consistent and contained in the .b.blend for now.

Matt


----- Original Message ----- 
From: "Roland Hess" <rolandh@reed-witting.com>
To: <bf-funboard@blender.org>
Sent: Tuesday, October 07, 2003 4:50 AM
Subject: Re: [Bf-funboard] colour theme preferences


> >Changeable colors for 3d space would be great!
> >Configuration through textfile would be ok.
> >
> >Personaly I don't care to much for changeable colours for everything
else.
> >They have to be carefully preselected. Afterall I just want to work with
the
> >program.
> >
> >Thorsten
>
> It would seem that a text-file configuration would be desirable. Upon
> Blender startup, it checks for an appropriately named text file (a
> template for which could be provided with the installation). If the
> file does not exist (as it will not for most users), you get the
> carefully chosen Blender default colors. Most people who "just want
> to work with it" will have no problem. Power users/those not happy
> with the default would then have access to a very simple method for
> modifying things (rename provided text template, changing color
> values as desired). This would avoid any interior overhead for
> managing color sets once Blender is running.
>
> -- 
> Roland Hess
> IT Manager
> Reed & Witting Company
> Pittsburgh, PA
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