[Bf-funboard] Editmode undo for BF
Ton Roosendaal
bf-funboard@blender.org
Wed, 1 Oct 2003 11:14:01 +0200
Hi,
Do a request for code review at the bf-committers list. Here you can
discuss how it works, and if it's satisfying! (I guess it is).
I am doing some major code reconstruction now, but it won't harm what
you'll do. Would be great if you have time to make it ready for
inclusion in bf-blender.
To save me time, find someone else to review this code as well, if a
couple of coders think it's OK, I only have to check it quickly at last
step... even when it's hackish code, when it works it works! :)
Only when internal functioning (or data) really is affected, and/or
compatibility issues arise I prefer to be involved.
-Ton-
On Tuesday, Sep 30, 2003, at 16:58 Europe/Amsterdam, Robert Wenzlaff
wrote:
> I've ported Intrr's editmode undo to tuhopuu. I was thinking, maybe I
> could get a code review and get it patched to blender-BF BEFORE the
> major UI overhaul, so the patchfiles fit better? (Though I think only
> space.c and maybe some of the .h files would be effected...)
>
> But the sooner this is moved over, the less work it will be. So let's
> start the discussion now.
>
> Bob W.
>
>
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Ton Roosendaal Blender Foundation ton@blender.org
http://www.blender.org