[Bf-funboard] particles from a duped vert mesh within another particle system.

Alexander Ewering bf-funboard@blender.org
Wed, 1 Oct 2003 01:27:03 +0200 (CEST)


On Wed, 1 Oct 2003, Neil Hunt wrote:

> Recently I was using a duped vert particle system to animate a volcano
> hurling rocks into the air. I wanted a trail of smoke coming from each rock
> which I tried to do by adding a smoke emiting particle system to the
> original rock that was duped. No success.
> 
> I realise I could have done this with a path or keyframes for individual
> rocks then add a particle system for each one. With several hundred rocks
> however,  I decided "who needs smoke anyway!".
> 
> It would be wonderful if you could add a particle system to a mesh that was
> itself a duped vert mesh within an other particle system.
> 
> Is this possible do you think?

Yes, this is possible. Read a particle tutorial :)


| alexander ewering           instinctive new media
| ae@instinctive.de       http://www.instinctive.de 
|
| fon: +49-2393-220558         fax: +49-2393-220559