[Bf-funboard] cloth, hair/fur or general physics engine in bl
ender
bf-funboard@blender.org
bf-funboard@blender.org
Mon, 24 Nov 2003 16:00:34 -0600
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=20
Well, I'm about the opposite, I can read and write c++ rather well, =
but
when it comes to deep 3D math, my skills are a little lacking. What do =
you
have?
=20
Timothy Baldridge
-----Original Message-----
From: Benjamin Freundorfer [mailto:benjamin.f@gmx.at]
Sent: Monday, November 24, 2003 3:55 PM
To: bf-funboard@blender.org
Subject: AW: [Bf-funboard] cloth, hair/fur or general physics engine in
blender
k, the hair or fur sector seems pretty much elaborated already...
since i am no c++ or python programer i just could give you ideas for a =
gui
and algorithms for calculation. Is this kind of work needed or do you,
programing such scripts, develop all the mathmatic stuff by yourselves?
hope, i can help anyone...
=20
timothy, generally i'm interested ni your notes...
=20
benjamin=20
=20
-----Urspr=FCngliche Nachricht-----
Von: bf-funboard-admin@blender.org =
[mailto:bf-funboard-admin@blender.org] Im
Auftrag von tbaldridge@alertacademy.com
Gesendet: Montag, 24. November 2003 22:10
An: bf-funboard@blender.org
Betreff: RE: [Bf-funboard] cloth, hair/fur or general physics engine in
blender
I have had some interest in this topic, and was going to work =
on the
cloth implementation. However, I got busy working on the particle =
engine,
and (at least for the moment, put it on the back burner. If you (or =
anyone
else interested in working on the project) will e-mail me, we can =
compare
notes and maybe get something to happen.
Timothy Baldridge=20
tbaldridge=20
-----Original Message-----=20
From: benjamin.f@gmx.at [ mailto:benjamin.f@gmx.at
<mailto:benjamin.f@gmx.at> ]=20
Sent: Monday, November 24, 2003 2:11 PM=20
To: bf-funboard@blender.org=20
Subject: [Bf-funboard] cloth, hair/fur or general physics engine in=20
blender=20
lately i read about further steps in blenderdevelpment (=20
http://www.blender.org/docs/projects.html
<http://www.blender.org/docs/projects.html> ). There are mentioned =
cloth
and fur/hair simulation.=20
I wondered if anyone from blenderteam has already approached this =
problem or
if it just was an idea for the next months/years.=20
If not I could maybe do some research about cloth hair/fur or physics=20
computing in general in math and physics class.=20
sorry for kind of crossposting, but i just realised this would be a =
topic=20
for this list, when i hit the submit button in the forum!=20
benjamin=20
--=20
GMX Weihnachts-Special: Seychellen-Traumreise zu gewinnen!=20
Rentier entlaufen. Finden Sie Rudolph! Als Belohnung winken=20
tolle Preise. http://www.gmx.net/de/cgi/specialmail/
<http://www.gmx.net/de/cgi/specialmail/> =20
+++ GMX - die erste Adresse fur Mail, Message, More! +++=20
_______________________________________________=20
Bf-funboard mailing list=20
Bf-funboard@blender.org=20
http://www.blender.org/mailman/listinfo/bf-funboard
<http://www.blender.org/mailman/listinfo/bf-funboard> =20
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<BODY>
<DIV><SPAN class=3D663275921-24112003><FONT face=3DArial =
color=3D#0000ff=20
size=3D2></FONT></SPAN> </DIV>
<DIV><SPAN class=3D663275921-24112003> <FONT =
face=3DArial=20
color=3D#0000ff size=3D2>Well, I'm about the opposite, I can read and =
write c++=20
rather well, but when it comes to deep 3D math, my skills are a little =
lacking.=20
What do you have?</FONT></SPAN></DIV>
<DIV><SPAN class=3D663275921-24112003><FONT face=3DArial =
color=3D#0000ff=20
size=3D2></FONT></SPAN> </DIV>
<DIV><SPAN=20
class=3D663275921-24112003> &nb=
sp; =20
<FONT face=3DArial color=3D#0000ff size=3D2>Timothy =
Baldridge</FONT></SPAN></DIV>
<BLOCKQUOTE dir=3Dltr style=3D"MARGIN-RIGHT: 0px">
<DIV class=3DOutlookMessageHeader dir=3Dltr align=3Dleft><FONT =
face=3DTahoma=20
size=3D2>-----Original Message-----<BR><B>From:</B> Benjamin =
Freundorfer=20
[mailto:benjamin.f@gmx.at]<BR><B>Sent:</B> Monday, November 24, 2003 =
3:55=20
PM<BR><B>To:</B> bf-funboard@blender.org<BR><B>Subject:</B> AW: =
[Bf-funboard]=20
cloth, hair/fur or general physics engine in =
blender<BR><BR></FONT></DIV>
<DIV><SPAN class=3D632294421-24112003><FONT face=3DArial =
color=3D#0000ff size=3D2>k,=20
the hair or fur sector seems pretty much elaborated=20
already...</FONT></SPAN></DIV>
<DIV><SPAN class=3D632294421-24112003><FONT face=3DArial =
color=3D#0000ff=20
size=3D2>since i am no c++ or python programer i just could give you =
ideas for a=20
gui and algorithms for calculation. Is this kind of work needed or do =
you,=20
programing such scripts, develop all the mathmatic stuff by=20
yourselves?</FONT></SPAN></DIV>
<DIV><SPAN class=3D632294421-24112003><FONT face=3DArial =
color=3D#0000ff=20
size=3D2>hope, i can help anyone...</FONT></SPAN></DIV>
<DIV><SPAN class=3D632294421-24112003><FONT face=3DArial =
color=3D#0000ff=20
size=3D2></FONT></SPAN> </DIV>
<DIV><FONT face=3DTahoma><FONT size=3D2><SPAN =
class=3D632294421-24112003><FONT=20
face=3DArial color=3D#0000ff>timothy, generally i'm interested =
ni your=20
notes...</FONT></SPAN></FONT></FONT></DIV>
<DIV><FONT face=3DTahoma><FONT size=3D2><SPAN=20
class=3D632294421-24112003></SPAN></FONT></FONT> </DIV>
<DIV><FONT face=3DTahoma><FONT size=3D2><SPAN =
class=3D632294421-24112003><FONT=20
face=3DArial =
color=3D#0000ff>benjamin</FONT> </SPAN></FONT></FONT></DIV>
<DIV><FONT face=3DTahoma><FONT size=3D2><SPAN=20
class=3D632294421-24112003></SPAN></FONT></FONT> </DIV>
<DIV><FONT face=3DTahoma><FONT size=3D2><SPAN=20
class=3D632294421-24112003> </SPAN>-----Urspr=FCngliche=20
Nachricht-----<BR><B>Von:</B> bf-funboard-admin@blender.org=20
[mailto:bf-funboard-admin@blender.org] <B>Im Auftrag von=20
</B>tbaldridge@alertacademy.com<BR><B>Gesendet:</B> Montag, 24. =
November 2003=20
22:10<BR><B>An:</B> bf-funboard@blender.org<BR><B>Betreff:</B> RE:=20
[Bf-funboard] cloth, hair/fur or general physics engine in=20
blender<BR><BR></DIV></FONT></FONT>
<BLOCKQUOTE dir=3Dltr style=3D"MARGIN-RIGHT: 0px"><BR>
<P> <FONT size=3D2>I have =
had some=20
interest in this topic, and was going to work on the cloth =
implementation.=20
However, I got busy working on the particle engine, and (at least =
for the=20
moment, put it on the back burner. If you (or anyone else =
interested in=20
working on the project) will e-mail me, we can compare notes and =
maybe get=20
something to happen.</FONT></P><BR>
<P> =20
<FONT size=3D2>Timothy=20
Baldridge</FONT> <BR> =20
<FONT =
size=3D2>tbaldridge</FONT>=20
</P><BR><BR><BR>
<P><FONT size=3D2>-----Original Message-----</FONT> <BR><FONT =
size=3D2>From:=20
benjamin.f@gmx.at [<A=20
=
href=3D"mailto:benjamin.f@gmx.at">mailto:benjamin.f@gmx.at</A>]</FONT>=20
<BR><FONT size=3D2>Sent: Monday, November 24, 2003 2:11 PM</FONT> =
<BR><FONT=20
size=3D2>To: bf-funboard@blender.org</FONT> <BR><FONT =
size=3D2>Subject:=20
[Bf-funboard] cloth, hair/fur or general physics engine in</FONT> =
<BR><FONT=20
size=3D2>blender</FONT> </P><BR>
<P><FONT size=3D2>lately i read about further steps in =
blenderdevelpment=20
(</FONT> <BR><FONT size=3D2><A=20
href=3D"http://www.blender.org/docs/projects.html"=20
target=3D_blank>http://www.blender.org/docs/projects.html</A> ). =
There are=20
mentioned cloth and fur/hair simulation. </FONT><BR><FONT =
size=3D2>I wondered=20
if anyone from blenderteam has already approached this problem =
or</FONT>=20
<BR><FONT size=3D2>if it just was an idea for the next =
months/years.=20
</FONT><BR><FONT size=3D2>If not I could maybe do some research =
about cloth=20
hair/fur or physics</FONT> <BR><FONT size=3D2>computing in general =
in math and=20
physics class. </FONT></P>
<P><FONT size=3D2>sorry for kind of crossposting, but i just =
realised this=20
would be a topic</FONT> <BR><FONT size=3D2>for this list, when i =
hit the=20
submit button in the forum!</FONT> </P>
<P><FONT size=3D2>benjamin</FONT> </P>
<P><FONT size=3D2>-- </FONT><BR><FONT size=3D2>GMX =
Weihnachts-Special:=20
Seychellen-Traumreise zu gewinnen!</FONT> </P>
<P><FONT size=3D2>Rentier entlaufen. Finden Sie Rudolph! Als =
Belohnung=20
winken</FONT> <BR><FONT size=3D2>tolle Preise. <A=20
href=3D"http://www.gmx.net/de/cgi/specialmail/"=20
target=3D_blank>http://www.gmx.net/de/cgi/specialmail/</A></FONT> =
</P>
<P><FONT size=3D2>+++ GMX - die erste Adresse fur Mail, Message, =
More!=20
+++</FONT> </P>
<P><FONT =
size=3D2>_______________________________________________</FONT>=20
<BR><FONT size=3D2>Bf-funboard mailing list</FONT> <BR><FONT=20
size=3D2>Bf-funboard@blender.org</FONT> <BR><FONT size=3D2><A=20
href=3D"http://www.blender.org/mailman/listinfo/bf-funboard"=20
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target=3D_blank>http://www.blender.org/mailman/listinfo/bf-funboard</A><=
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