[Bf-funboard] Policy

Nathan Allworth bf-funboard@blender.org
Sun, 15 Jun 2003 09:15:14 -0700


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Well there does need to be a fallback to the old code though, I know lots of
people who like this way of modeling, in fact I prefer it over wings.
However it would be nice to have for different tools for different types of
modeling, like organic or technical.

 

Another something I think blender needs in order to be better a better
modeler is infinite vertices per face. This makes it much easier to create
Booleans (I think I have little knowledge in coding, or the way Booleans
work).

 

It's a pet feature of mine. :)

 

And yes, tighter integration with other renderers is an excellent idea. But
I think we also need to focus on removing certain problems people are
getting with the current renderer. Maybe more control over the cartoon
edging, so we can edit its actual size, not just the color.

 

I've got a boatload of things I want (*cough*need*cough*) changed or added.
I really hate going and asking the coders to do something, because I fell
like I should be doing it myself. But I've tried coding before, and it's to
frustrating for me, that's why I enjoy art so much, I have more fun with
that.

 

And thanks Ton for all you've done for us!!

 

-Nathan Allworth (dittohead)

-----Original Message-----
From: bf-funboard-admin@blender.org [mailto:bf-funboard-admin@blender.org]
On Behalf Of Ton Roosendaal
Sent: Sunday, June 15, 2003 04:06 AM
To: bf-funboard@blender.org

 

-- New Mesh editor

Learning from Nendo or Wings... we really should upgrade this modeling
system in Blender. Should be done in close cooperation with the coders
however... but they *do* need feedback!

-Ton-

 

 

------------------------------------------------------------------------ 

--

Ton Roosendaal  Blender Foundation ton@blender.org  

http://www.blender.org

 

_______________________________________________

Bf-funboard mailing list

Bf-funboard@blender.org

http://www.blender.org/mailman/listinfo/bf-funboard


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<p class=3DMsoPlainText><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'>Well there does need to be a fallback to the old =
code
though, I know lots of people who like this way of modeling, in fact I =
prefer
it over wings. However it would be nice to have for different tools for
different types of modeling, like organic or =
technical.<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'>Another something I think blender needs in order to =
be better
a better modeler is infinite vertices per face. This makes it much =
easier to
create Booleans (I think I have little knowledge in coding, or the way =
Booleans
work).<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'>It's a pet feature of mine. =
:)<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'>And yes, tighter integration with other renderers is =
an
excellent idea. But I think we also need to focus on removing certain =
problems
people are getting with the current renderer. Maybe more control over =
the
cartoon edging, so we can edit its actual size, not just the =
color.<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'>I've got a boatload of things I want =
(*cough*need*cough*)
changed or added. I really hate going and asking the coders to do =
something, because
I fell like I should be doing it myself. But I&#8217;ve tried coding =
before,
and it&#8217;s to frustrating for me, that&#8217;s why I enjoy art so =
much, I have
more fun with that.<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'>And thanks Ton for all you&#8217;ve done for =
us!!<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma'>-Nathan Allworth =
(dittohead)<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'>-----Original Message-----<br>
From: bf-funboard-admin@blender.org =
[mailto:bf-funboard-admin@blender.org] On
Behalf Of Ton Roosendaal<br>
Sent: <st1:date Year=3D"15" Day=3D"15" Month=3D"6" ls=3D"trans" =
w:st=3D"on">Sunday, <st1:date
 Year=3D"15" Day=3D"15" Month=3D"6" ls=3D"trans" w:st=3D"on">June 15, =
2003</st1:date></st1:date>
04:06 AM<br>
To: bf-funboard@blender.org</span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'>-- New Mesh editor<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'>Learning from Nendo or Wings... we really should upgrade this =
modeling
system in Blender. Should be done in close cooperation with the coders
however... but they *do* need feedback!<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'>-Ton-<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'>-----------------------------------------------------------------=
-------
<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'>--<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'>Ton <st1:City w:st=3D"on"><st1:place =
w:st=3D"on">Roosendaal</st1:place></st1:City>&nbsp;
Blender Foundation ton@blender.org&nbsp; <o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'>http://www.blender.org<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'>_______________________________________________<o:p></o:p></span>=
</font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'>Bf-funboard mailing list<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'>Bf-funboard@blender.org<o:p></o:p></span></font></p>

<p class=3DMsoPlainText><font size=3D2 face=3D"Courier New"><span =
style=3D'font-size:
10.0pt'>http://www.blender.org/mailman/listinfo/bf-funboard<o:p></o:p></s=
pan></font></p>

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