[Bf-funboard] Re: Editbuttons/Viewbuttons proposal

Roel Spruit bf-funboard@blender.org
Sun, 27 Jul 2003 20:44:42 +0200


you are totally right. the gridlines button etc are only visible if you set
the 3Dview to a button menu.
THIS HAS NOT CHANGED! :)


Roel

----- Original Message -----
From: "Guillermo S. Romero / Familia Romero" <famrom@infernal-iceberg.com>
To: <bf-funboard@blender.org>
Sent: Sunday, July 27, 2003 8:40 PM
Subject: [Bf-funboard] Re: Editbuttons/Viewbuttons proposal


> Roel@spruitje.nl (2003-07-27 at 1309.49 +0200):
> > Last week I suddenly wondered why the viewbutton menu in blender is
totall
> > empty
> > unless you set it in a 3Dview.....I could not find an answer to this.
>
> Cos it is to control 3D view used in that frame. The relation is "this
> area, this buttons", not "this buttons, the active object" like with
> monkey.
>
> > Disadvantages:
> > - big change in the interface might confuse people......
>
> I do not see how you put back what you removed, nor if you realized
> the problem. :] So how do you propose to control bg pic, grid settings
> and camera setting of the area when it is in 3d mode? I would got for
> a bigger popup up (a la NKEY for objects), not a menu one, when you
> hit DKEY.
>
> GSR
>
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