[Bf-funboard] Editbuttons/Viewbuttons proposal
Sun, 27 Jul 2003 14:24:10 +0200
> - Editbuttons becomes clearer, with fewer buttons
> - Viewbuttons menu isn't a useless menu anymore, and can be used for
> viewing options
I agree completely. Maybe for 2.29? :o)
> - big change in the interface might confuse people......
Not much of a problem - people who know Blender will learn it quickly,
people who don't find it confusing anyway!
> I also coded some stuff (with the help of Timothy's 1337 OpenGL
> to control edge size, vertex size and object color in 3D view.
I think object color would be quite important, especially for bigger
scenes. Then a shortcutkey+mousebutton and a menu pops up for "select
I think a remapping of the UI is more important than button styles for
the beginning, and after that's done on can change the style a bit.
What I'd like to see, though, is to have some more changes rolled in at
once so the documentation people wont have to change stuff for every