[Bf-funboard] Parenting constraints

Daniel Fairhead bf-funboard@blender.org
Wed, 9 Jul 2003 02:20:01 +0300

> Here's a real-world question - and one that I've
> actually run into concerning parenting and
> constraints:
> How do you simply animate two characters playing catch
> with a ball, throwing it back and forth between them? 
> With the current system you could have the ball
> constrained to copy the location of both character's
> hands, then edit the IPO to influence the ball only
> while in the possession of one character at a time, I
> suppose.  An easier way might be to edit the
> inheritance of two parents, if the parenting system
> were a little more elaborate?  Just curious. 

Call me old-fasioned, but I'd animate it without constraints
or parenting, using direct IPO positioning.