[Bf-funboard] Constraints...

Martin Poirier bf-funboard@blender.org
Tue, 8 Jul 2003 07:09:03 -0700 (PDT)


I think what he means is "transform to constraint if
you want, but don't loose the simple Ctrl-P/Alt-P ways
to deal with parenting".
If that's what you mean Jean, than that is not a
problem.

Martin


> Sorry, but I miss the point as well Jean...
> Please elaborate the statements below:
> 
> > split up it's kind of constraints
> > (which are and utterly different animal than what
> we call constraints  
> > in Blender for now, I hope that we can agree on
> that at least)
> 
> and:
> 
> > But entirely getting rid of a simple, efficient ,
> universally  
> > understood and used tool won't ever make the
> smallest bit of sense to  
> > me.
> 
> 
> Thanks,
> 
> -Ton-


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