[Bf-funboard] ] constraints

Ton Roosendaal bf-funboard@blender.org
Tue, 8 Jul 2003 11:04:43 +0200


Hi,

Sorry, but I miss the point as well Jean...
Please elaborate the statements below:

> split up it's kind of constraints
> (which are and utterly different animal than what we call constraints  
> in Blender for now, I hope that we can agree on that at least)

and:

> But entirely getting rid of a simple, efficient , universally  
> understood and used tool won't ever make the smallest bit of sense to  
> me.


Thanks,

-Ton-



On Monday, Jul 7, 2003, at 22:51 Europe/Amsterdam, Jean Montambeault  
wrote:

> Matt Ebb wrote:
>
> All right, go ahead :
> clean up the role of parenting
> split up it's kind of constraints
> (which are and utterly different animal than what we call constraints  
> in Blender for now, I hope that we can agree on that at least)
> invent more constraints : it is great.
>
> But entirely getting rid of a simple, efficient , universally  
> understood and used tool won't ever make the smallest bit of sense to  
> me. You missed or didn't consider what was my point in the preceeding  
> message.
>
> Jean
>
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Ton Roosendaal  Blender Foundation ton@blender.org  
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