[Bf-funboard] hiding the menus and other things with RMB menu

William Reynish bf-funboard@blender.org
Mon, 8 Dec 2003 01:37:26 +0100 (CET)


Hey that is actually a really good idea! Apparently
Ton already is already planning to make the headers
customizable which is very nice. I like your way of
dealing with it - seems ok. I had initially imagined
it would be in the user preferences somehow though.
Don't know which would be best.. Maybe it could get a
little crowded your way, with a huge long list of
buttons to toggle, don't know, would have to use it to
make up my mind. Anyway, it seems like a pretty good
way of doing it. It would be nice if you could also
add python scripts in the headers somehow too!



 --- Luke Wenke <iljwamh1234567890@hotmail.com> wrote:
> Hi,
> This is based on Internet Explorer and some other MS
> programs...
> When you right-click on the toolbar, there is a
> pop-up menu with the names
> of items that can be displayed in the toolbar. If
> they are currently being
> displayed, it has a tick next to them. Then you can
> left-click or
> right-click on the names of one of the items and it
> toggles the visibility
> of the item and exits that popup menu. Sometimes the
> programs also have a
> "lock toolbar" option in the popup menu. This let's
> you arrange the order of
> the items or fix their positions. When the items
> aren't "locked" then there
> are some extra bits on the toolbar which you can
> grab.
> I think those features should be in Blender for all
> of the headers. I think
> they should be locked by default, but with the
> ability for you to unlock
> them and change the button order. (e.g. if you don't
> have much header space
> you might want the layer buttons to come first in
> most of the 3D windows.) I
> think the menu visibility could also be toggled
> using the right-click pop-up
> menu... (even though MS programs don't seem to do
> that) Then you wouldn't
> have those triangles taking up space and it is more
> consistent if the item
> visibility is controlled in the same way.
> BTW, here's my webpage about the main header bar:
>
http://members.ozemail.com.au/~wenke/blender/blender-mainheader.htm
> Personally I only ever use 1 scene, but sometimes
> like seeing the scene
> information so it would be good if I could just
> right-click on the header
> and untick "Scene Selection" - and also stop the
> Blender version being
> displayed (by unticking that) (I know what blender
> version it is!)
> 
> On second thoughts, I guess it would be better to
> use the triangle for
> hiding the menu, since people might want to
> repeatedly hide and display the
> menu. But I still think you should have a
> right-click menu for toggling the
> visibility of other header items and a "lock the
> toolbars" (or "lock
> header") option - which would let you even put the
> menu somewhere else.
> Perhaps the left-most dropdown menu (for window-type
> selection) could even
> be a thing you could turn off and move around (while
> it is turned on). The
> right-click menu could also let you set how many
> rows high the header is -
> in case you have a narrow header - e.g. you have a
> vertically arranged
> buttons window. In Internet Explorer, when you
> unlock the toolbar you can
> just drag the bottom of the toolbar to make it any
> size you want (at least 1
> line high).
> 
> - Luke.
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