[Bf-funboard] Re: Features for testing and critics [Solutions propositions]

Ton Roosendaal bf-funboard@blender.org
Thu, 28 Aug 2003 19:50:49 +0200


>>> Normaly I'm all for the right way: handling numpad and main-keyboard  
>>> "+"
> "-"
> the same way. But because it's not the case with blender, <<
> oh, it is the case with blender.

Some systems (mostly windows) need to activate 'numlock' to be able to  
work correctly with numpad...
The keyboard-plus key is used for other features in Blender (layers).


> Whenever entering a number or name it is.
> That's why I wanted to have a key (like N when inside G/S/R) to change
> between normal blender usage and numerical input. try it with a button.
> Select an object, press Nkey and then use shift-LMB on a button. Both  
> '-'
> are alike then. So I think, whenever numbers or text is entered,  
> ordinary
> keyboard usage is best.
>>> And I don't think it would be OK to drop zoom-functionality from  
>>> numpad
> "+" and "-".<<
>  me too. Did I accidently imply that somewhere?
> Thanks again for that work, Martin. If I only could assist you. But my  
> C
> knowledge is fresh and I had no look at the code yet. too scared.
> Haunt_House
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Ton Roosendaal  Blender Foundation ton@blender.org