[Bf-funboard] Automatic Edge Bevelling

Ton Roosendaal bf-funboard@blender.org
Fri, 15 Aug 2003 10:39:06 +0200


Hi,

In my sketchbook I have a couple of pages with drawings and notes to  
research how to do this within the current EditMesh context. I think  
it's feasible... but don't know yet if this is something that's much  
faster to do than adding a new 'Manifold' object type, which uses  
winged-edge modeling. A beveling feature as you describe is almost a  
built-in feature for winged-edge systems!

-Ton-

On Thursday, Aug 14, 2003, at 16:10 Europe/Amsterdam, Alexander Ewering  
wrote:

>
>
> Hello Peepz!
>
> I mentioned this quite a lot of times on various Blender-
> related IRC channels ;-), but now I think it's time to make
> a concise, clear proposal on it.
>
> I'm thinking of a feature that can already be found in
> a similar form in WINGS and that would probably increase
> the usability of blender's modeller by 200%.
>
> "Automatic Edge bevelling":
>
> Editbuttons for meshes have 2 more Sliders:
>
> Bevelling Threshold (deg.): >= 90
> Bevel size                : 0.1
> Bevel resolution          : 3
>
> Blender checks all edges in the mesh and the angle at
> which they meet. If it is greater or equal to the
> value of the "Threshold" slider, the edge is automatically
> subdivided and rounded. The size of the bevel (how "round"
> the edge is) is determined by the "Bevel size" slider,
> the resolution of the bevel (how many subdivisions) by
> the "resolution" slider.
>
> Blender should keep the original mesh and do the automatic
> bevelling on a copy, so that the mesh is not 'corrupted'
> (because i would personally consider a mesh with perfect
> edges "cleaner" and easier to work with).
>
> Well, I think you get the idea :)
>
> Thoughts? Does anyone have enough knowledge of the math
> and code parts involved to do this? I certainly don't.
>
> Greetings
>
> | alexander ewering           instinctive new media
> | ae@instinctive.de       http://www.instinctive.de
> |
> | fon: +49-2393-220558         fax: +49-2393-220559
>
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>
------------------------------------------------------------------------ 
--
Ton Roosendaal  Blender Foundation ton@blender.org  
http://www.blender.org