[Bf-funboard] Applying Animation Deformations

Jonathan Bartlett bf-funboard@blender.org
Wed, 6 Aug 2003 07:36:06 -0700 (PDT)


It would be nice if Ctl-Shift-A worked for applying deformations from
Animation effects, especially the wave effect.  Some things are naturally
wavy, even if they don't move in a wave form.  It should take the current
frame and apply the deformation as if it were from the current frame.

Thoughts?

Jon