[Bf-extensions-cvs] [80ebc17] blender-v3.4-release: Storypencil: Rename Base Scene to Template Scene in UI
Antonio Vazquez
noreply at git.blender.org
Thu Nov 10 22:49:08 CET 2022
Commit: 80ebc172347a27bfb34b8dafcf4ae3951d01bd2f
Author: Antonio Vazquez
Date: Thu Nov 10 22:48:09 2022 +0100
Branches: blender-v3.4-release
https://developer.blender.org/rBAC80ebc172347a27bfb34b8dafcf4ae3951d01bd2f
Storypencil: Rename Base Scene to Template Scene in UI
This makes the name more consistent.
===================================================================
M storypencil/__init__.py
M storypencil/scene_tools.py
M storypencil/ui.py
===================================================================
diff --git a/storypencil/__init__.py b/storypencil/__init__.py
index 4cf4616..e468201 100644
--- a/storypencil/__init__.py
+++ b/storypencil/__init__.py
@@ -112,7 +112,7 @@ def register():
description="Workspace used for changing drawings")
Scene.storypencil_base_scene = PointerProperty(type=Scene,
- description="Base Scene used for creating new scenes")
+ description="Template Scene used for creating new scenes")
Scene.storypencil_render_render_path = StringProperty(name="Output Path", subtype='FILE_PATH', maxlen=256,
description="Directory/name to save files")
diff --git a/storypencil/scene_tools.py b/storypencil/scene_tools.py
index ffc6d18..d3bf037 100644
--- a/storypencil/scene_tools.py
+++ b/storypencil/scene_tools.py
@@ -85,7 +85,7 @@ def draw_new_scene(self, context):
self.layout.operator_context = 'INVOKE_REGION_WIN'
row = self.layout.row(align=True)
- row.operator(STORYPENCIL_OT_NewScene.bl_idname, text="New Base Scene")
+ row.operator(STORYPENCIL_OT_NewScene.bl_idname, text="New Template Scene")
def setup_storyboard(self, context):
diff --git a/storypencil/ui.py b/storypencil/ui.py
index 4973b4d..cc34fbb 100644
--- a/storypencil/ui.py
+++ b/storypencil/ui.py
@@ -208,4 +208,4 @@ class STORYPENCIL_PT_SettingsNew(Panel):
row = layout.row()
if scene.storypencil_base_scene is None:
row.alert = True
- row.prop(scene, "storypencil_base_scene", text="Base Scene")
+ row.prop(scene, "storypencil_base_scene", text="Template Scene")
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