[Bf-extensions-cvs] [4c7e2b5a] master: Revert "PLY: refactor exporter"

Mikhail Rachinskiy noreply at git.blender.org
Tue Jan 4 20:19:46 CET 2022


Commit: 4c7e2b5a9e5e208d9aa2d7547606477b1a9b2a2c
Author: Mikhail Rachinskiy
Date:   Tue Jan 4 23:17:02 2022 +0400
Branches: master
https://developer.blender.org/rBA4c7e2b5a9e5e208d9aa2d7547606477b1a9b2a2c

Revert "PLY: refactor exporter"

This reverts commit 7f4c2d5e48657af8bf450da7d6a0587065cfa8b4.

Issues with unit tests.

===================================================================

M	io_mesh_ply/__init__.py
M	io_mesh_ply/export_ply.py

===================================================================

diff --git a/io_mesh_ply/__init__.py b/io_mesh_ply/__init__.py
index b75084a8..a3f08ebd 100644
--- a/io_mesh_ply/__init__.py
+++ b/io_mesh_ply/__init__.py
@@ -20,7 +20,7 @@
 
 bl_info = {
     "name": "Stanford PLY format",
-    "author": "Bruce Merry, Campbell Barton, Bastien Montagne, Mikhail Rachinsky",
+    "author": "Bruce Merry, Campbell Barton", "Bastien Montagne"
     "version": (2, 1, 0),
     "blender": (2, 90, 0),
     "location": "File > Import/Export",
diff --git a/io_mesh_ply/export_ply.py b/io_mesh_ply/export_ply.py
index a2acb1e8..d90c0e49 100644
--- a/io_mesh_ply/export_ply.py
+++ b/io_mesh_ply/export_ply.py
@@ -23,17 +23,23 @@ This script exports Stanford PLY files from Blender. It supports normals,
 colors, and texture coordinates per face or per vertex.
 """
 
-import bpy
 
+class _PLYface:
+    __slots__ = "verts", "sides"
 
-def _write_binary(fw, ply_verts: list, ply_faces: list) -> None:
+    def __init__(self, sides: int) -> None:
+        self.verts = []
+        self.sides = sides
+
+
+def _write_binary(fw, ply_verts: list, ply_faces: list[_PLYface], mesh_verts: list) -> None:
     from struct import pack
 
     # Vertex data
     # ---------------------------
 
-    for v, normal, uv_coords, color in ply_verts:
-        fw(pack("<3f", *v.co))
+    for index, normal, uv_coords, color in ply_verts:
+        fw(pack("<3f", *mesh_verts[index].co))
         if normal is not None:
             fw(pack("<3f", *normal))
         if uv_coords is not None:
@@ -45,21 +51,20 @@ def _write_binary(fw, ply_verts: list, ply_faces: list) -> None:
     # ---------------------------
 
     for pf in ply_faces:
-        length = len(pf)
-        fw(pack(f"<B{length}I", length, *pf))
+        fw(pack(f"<B{pf.sides}I", pf.sides, *pf.verts))
 
 
-def _write_ascii(fw, ply_verts: list, ply_faces: list) -> None:
+def _write_ascii(fw, ply_verts: list, ply_faces: list[_PLYface], mesh_verts: list) -> None:
 
     # Vertex data
     # ---------------------------
 
-    for v, normal, uv_coords, color in ply_verts:
-        fw(b"%.6f %.6f %.6f" % v.co[:])
+    for index, normal, uv_coords, color in ply_verts:
+        fw(b"%.6f %.6f %.6f" % mesh_verts[index].co[:])
         if normal is not None:
-            fw(b" %.6f %.6f %.6f" % normal[:])
+            fw(b" %.6f %.6f %.6f" % normal)
         if uv_coords is not None:
-            fw(b" %.6f %.6f" % uv_coords[:])
+            fw(b" %.6f %.6f" % uv_coords)
         if color is not None:
             fw(b" %u %u %u %u" % color)
         fw(b"\n")
@@ -68,45 +73,93 @@ def _write_ascii(fw, ply_verts: list, ply_faces: list) -> None:
     # ---------------------------
 
     for pf in ply_faces:
-        fw(b"%d" % len(pf))
-        for index in pf:
+        fw(b"%d" % pf.sides)
+        for index in pf.verts:
             fw(b" %d" % index)
         fw(b"\n")
 
 
-def save_mesh(filepath, bm, use_ascii, use_normals, use_uv, use_color):
-    uv_lay = bm.loops.layers.uv.active
-    col_lay = bm.loops.layers.color.active
+def save_mesh(filepath, mesh, use_ascii, use_normals, use_uv_coords, use_colors):
+    import bpy
 
-    use_uv = use_uv and uv_lay is not None
-    use_color = use_color and col_lay is not None
-    uv = color = None
+    def rvec3d(v):
+        return round(v[0], 6), round(v[1], 6), round(v[2], 6)
 
-    ply_verts = [None for _ in range(len(bm.verts))]
-    ply_faces = []
+    def rvec2d(v):
+        return round(v[0], 6), round(v[1], 6)
 
-    for f in bm.faces:
-        pf = []
-        ply_faces.append(pf)
+    if use_uv_coords and mesh.uv_layers:
+        active_uv_layer = mesh.uv_layers.active.data
+    else:
+        use_uv_coords = False
+
+    if use_colors and mesh.vertex_colors:
+        active_col_layer = mesh.vertex_colors.active.data
+    else:
+        use_colors = False
 
-        normal = None
-        if use_normals and not f.smooth:
-            normal = f.normal
+    # in case
+    color = uvcoord = uvcoord_key = normal = normal_key = None
 
-        for loop in f.loops:
-            v = loop.vert
-            pf.append(v.index)
+    mesh_verts = mesh.vertices
+    # vdict = {} # (index, normal, uv) -> new index
+    vdict = [{} for _ in range(len(mesh_verts))]
+    ply_verts = []
+    ply_faces = []
+    vert_count = 0
+
+    for f in mesh.polygons:
 
-            if not v.tag:
-                if use_normals and normal is None:
-                    normal = v.normal
-                if use_uv:
-                    uv = loop[uv_lay].uv
-                if use_color:
-                    color = tuple(int(x * 255.0) for x in loop[col_lay])
+        if use_normals:
+            smooth = f.use_smooth
+            if not smooth:
+                normal = f.normal[:]
+                normal_key = rvec3d(normal)
+
+        if use_uv_coords:
+            uv = [
+                active_uv_layer[l].uv[:]
+                for l in range(f.loop_start, f.loop_start + f.loop_total)
+            ]
+        if use_colors:
+            col = [
+                active_col_layer[l].color[:]
+                for l in range(f.loop_start, f.loop_start + f.loop_total)
+            ]
+
+        pf = _PLYface(f.loop_total)
+        for i, vidx in enumerate(f.vertices):
+            v = mesh_verts[vidx]
+
+            if use_normals and smooth:
+                normal = v.normal[:]
+                normal_key = rvec3d(normal)
+
+            if use_uv_coords:
+                uvcoord = uv[i][0], uv[i][1]
+                uvcoord_key = rvec2d(uvcoord)
+
+            if use_colors:
+                color = col[i]
+                color = (
+                    int(color[0] * 255.0),
+                    int(color[1] * 255.0),
+                    int(color[2] * 255.0),
+                    int(color[3] * 255.0),
+                )
+            key = normal_key, uvcoord_key, color
+
+            vdict_local = vdict[vidx]
+            pf_vidx = vdict_local.get(key)  # Will be None initially
+
+            if pf_vidx is None:  # Same as vdict_local.has_key(key)
+                pf_vidx = vdict_local[key] = vert_count
+                ply_verts.append((vidx, normal, uvcoord, color))
+                vert_count += 1
+
+            pf.verts.append(pf_vidx)
 
-                ply_verts[v.index] = (v, normal, uv, color)
-                v.tag = True
+        ply_faces.append(pf)
 
     with open(filepath, "wb") as file:
         fw = file.write
@@ -131,12 +184,12 @@ def save_mesh(filepath, bm, use_ascii, use_normals, use_uv, use_color):
                 b"property float ny\n"
                 b"property float nz\n"
             )
-        if use_uv:
+        if use_uv_coords:
             fw(
                 b"property float s\n"
                 b"property float t\n"
             )
-        if use_color:
+        if use_colors:
             fw(
                 b"property uchar red\n"
                 b"property uchar green\n"
@@ -144,7 +197,7 @@ def save_mesh(filepath, bm, use_ascii, use_normals, use_uv, use_color):
                 b"property uchar alpha\n"
             )
 
-        fw(b"element face %d\n" % len(ply_faces))
+        fw(b"element face %d\n" % len(mesh.polygons))
         fw(b"property list uchar uint vertex_indices\n")
         fw(b"end_header\n")
 
@@ -152,9 +205,9 @@ def save_mesh(filepath, bm, use_ascii, use_normals, use_uv, use_color):
         # ---------------------------
 
         if use_ascii:
-            _write_ascii(fw, ply_verts, ply_faces)
+            _write_ascii(fw, ply_verts, ply_faces, mesh_verts)
         else:
-            _write_binary(fw, ply_verts, ply_faces)
+            _write_binary(fw, ply_verts, ply_faces, mesh_verts)
 
 
 def save(
@@ -169,6 +222,7 @@ def save(
     global_matrix=None,
 ):
     import time
+    import bpy
     import bmesh
 
     t = time.time()
@@ -203,22 +257,26 @@ def save(
     if (ngons := [f for f in bm.faces if len(f.verts) > 255]):
         bmesh.ops.triangulate(bm, faces=ngons)
 
+    mesh = bpy.data.meshes.new("TMP PLY EXPORT")
+    bm.to_mesh(mesh)
+    bm.free()
+
     if global_matrix is not None:
-        bm.transform(global_matrix)
+        mesh.transform(global_matrix)
 
     if use_normals:
-        bm.normal_update()
+        mesh.calc_normals()
 
     save_mesh(
         filepath,
-        bm,
+        mesh,
         use_ascii,
         use_normals,
         use_uv_coords,
         use_colors,
     )
 
-    bm.free()
+    bpy.data.meshes.remove(mesh)
 
     t_delta = time.time() - t
     print(f"Export completed {filepath!r} in {t_delta:.3f}")



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