[Bf-extensions-cvs] [9528cd4e] gltf_vtree: glTF exporter: restore skin caching

Julien Duroure noreply at git.blender.org
Mon Feb 21 07:07:12 CET 2022


Commit: 9528cd4e3277cc66ca3d73cc76e6cfa634a6df37
Author: Julien Duroure
Date:   Mon Feb 21 07:07:05 2022 +0100
Branches: gltf_vtree
https://developer.blender.org/rBA9528cd4e3277cc66ca3d73cc76e6cfa634a6df37

glTF exporter: restore skin caching

===================================================================

M	io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py

===================================================================

diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py
index e033b4ee..cbabfef3 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py
@@ -25,7 +25,7 @@ from io_scene_gltf2.blender.exp import gltf2_blender_gather_tree
 from io_scene_gltf2.blender.exp.gltf2_blender_gather_tree import VExportNode
 
 
-#@cached
+ at cached
 def gather_skin(armature_uuid, export_settings):
     """
     Gather armatures, bones etc into a glTF2 skin object.



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