[Bf-extensions-cvs] [dc2d9b08] blender-v3.1-release: glTF exporter: manage factors for Clearcoat extension
Julien Duroure
noreply at git.blender.org
Sat Feb 12 13:36:01 CET 2022
Commit: dc2d9b0864daf6805c89632004f8c98c91cc311b
Author: Julien Duroure
Date: Sat Feb 12 13:35:51 2022 +0100
Branches: blender-v3.1-release
https://developer.blender.org/rBAdc2d9b0864daf6805c89632004f8c98c91cc311b
glTF exporter: manage factors for Clearcoat extension
===================================================================
M io_scene_gltf2/__init__.py
M io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py
===================================================================
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 9ed65aed..97574bb9 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
- "version": (1, 8, 14),
+ "version": (1, 8, 15),
'blender': (3, 1, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py
index 6bd7834b..a15f0f8d 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py
@@ -273,7 +273,9 @@ def __gather_clearcoat_extension(blender_material, export_settings):
clearcoat_extension['clearcoatFactor'] = clearcoat_socket.default_value
clearcoat_enabled = clearcoat_extension['clearcoatFactor'] > 0
elif __has_image_node_from_socket(clearcoat_socket):
- clearcoat_extension['clearcoatFactor'] = 1
+ fac = gltf2_blender_get.get_factor_from_socket(clearcoat_socket, kind='VALUE')
+ # default value in glTF is 0.0, but if there is a texture without factor, use 1
+ clearcoat_extension['clearcoatFactor'] = fac if fac != None else 1.0
has_clearcoat_texture = True
clearcoat_enabled = True
@@ -283,7 +285,9 @@ def __gather_clearcoat_extension(blender_material, export_settings):
if isinstance(clearcoat_roughness_socket, bpy.types.NodeSocket) and not clearcoat_roughness_socket.is_linked:
clearcoat_extension['clearcoatRoughnessFactor'] = clearcoat_roughness_socket.default_value
elif __has_image_node_from_socket(clearcoat_roughness_socket):
- clearcoat_extension['clearcoatRoughnessFactor'] = 1
+ fac = gltf2_blender_get.get_factor_from_socket(clearcoat_roughness_socket, kind='VALUE')
+ # default value in glTF is 0.0, but if there is a texture without factor, use 1
+ clearcoat_extension['clearcoatRoughnessFactor'] = fac if fac != None else 1.0
has_clearcoat_roughness_texture = True
# Pack clearcoat (R) and clearcoatRoughness (G) channels.
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