[Bf-extensions-cvs] [d18a07f5] master: glTF exporter: Fix VertexColor export for Corner domain

Julien Duroure noreply at git.blender.org
Thu Dec 22 07:55:13 CET 2022


Commit: d18a07f51404ff155de0c21ac1ea32e839e74d88
Author: Julien Duroure
Date:   Thu Dec 22 07:55:09 2022 +0100
Branches: master
https://developer.blender.org/rBAd18a07f51404ff155de0c21ac1ea32e839e74d88

glTF exporter: Fix VertexColor export for Corner domain

===================================================================

M	io_scene_gltf2/__init__.py
M	io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives_extract.py

===================================================================

diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 234926a2..84340c94 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -4,7 +4,7 @@
 bl_info = {
     'name': 'glTF 2.0 format',
     'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
-    "version": (3, 5, 10),
+    "version": (3, 5, 11),
     'blender': (3, 4, 0),
     'location': 'File > Import-Export',
     'description': 'Import-Export as glTF 2.0',
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives_extract.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives_extract.py
index 0b091a6a..ea7e39e1 100644
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives_extract.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives_extract.py
@@ -566,11 +566,7 @@ class PrimitiveCreator:
 
         elif attr['blender_domain'] == "CORNER":
             colors = colors.reshape(-1, 4)
-            data_dots = colors[self.dots['vertex_index']]
-            if self.export_settings['gltf_loose_edges'] and attr['blender_domain'] == "POINT":
-                data_dots_edges = colors[self.dots_edges['vertex_index']]
-            if self.export_settings['gltf_loose_points'] and attr['blender_domain'] == "POINT":
-                data_dots_points = colors[self.dots_points['vertex_index']]
+            data_dots = colors
 
         del colors
         # colors are already linear, no need to switch color space



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